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archenklos

13
Posts
7
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A member registered Dec 12, 2022

Recent community posts

I think my best so far is to make it to the 10th.  As a general question for any puzzle, it sometimes seems as though multiple solutions should work on the first line, but it's looking for one specific solution.  Is that correct, and if so, is it just trial and error to get that right sometimes, or am I missing something?


I like the story (both on here and in-game), but honestly I've tended to skip over it once I get going.  I'd suggest some images or more detail in the text, but what's there makes sense given the minimalist nature of the game.

Great game!  Took me a bit to understand the rules, but really enjoying it now.  Is there a way to win, or does it just continue generating puzzles indefinitely?

Thanks for the quick response on that bug, and I'll be looking forward to the expansion!

Logue looks really cool, too, though I may wait for the beta or full release before giving it a try.

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That said, I'm having trouble getting into the final room of world 3-3.  There is no path to the door on the right, and the path from the bottom is inaccessible even though it appears to be an open, normal path.  It doesn't allow you to go up to enter the room.  Am I missing something?

This game is fantastic!  I've found it very addicting, with just the right amount of challenge.  I enjoy the variety in the cards and how it lends to different strategies for building your deck.  Great fit for short or long sessions on my Miyoo Mini.

I'm unable to download the manual and the puzzle hints.  I'm just shown a blank page for both. 

Okay, thank you.  Fantastic game!

I'm using an Everdrive GBA X5, and can't figure out how to get it to consistently save for this game.  I put in a bunch of hours today and consistently saw the in-game saving message, but the only save I have is about 30 minutes in.  Any tips / tricks?  

I have it set to SRAM for this game, and the battery is dead in the Everdrive, so that could be the issue but I think the battery is only for RTC?


I was playing on both an Analogue Pocket and a GameCube Gameboy Player.

The only save on the Everdrive seems to be a save state I created through the Pocket.

I really enjoy this game, but with the new version v0.1.0, I don't see the ability to reroll that was in previous versions.  Am I missing something?

I struggled with this one, too, because I was making it too complicated.  Think of the circular clock in each room simply as a switch to be activated.  Use both characters to manipulate the bridges using the arrows next to the digital clocks.

I haven't tried it yet, but isn't there a separate GBC core?  Maybe try it in that?  I believe there's a core setting to force GBC mode as well.

There are two main options right now:

1.   Download the OpenFPGA core that lets you play GB games, and then put the ROM on the SD card with the core.  Google a program called Pocket Updater to make the setup easy.

2.  Use an Everdrive or similar flash cart if you have one.

Either will work, but for now method #2 has the advantage because you can make use of display settings that are unavailable in the core (will be coming in the future).

Downloaded!  Will be one of the first games played on my new Analogue Pocket!