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Arcen Labs

5
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13
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A member registered Apr 09, 2025

Recent community posts

I was initially worried the loops would be repetitive because looping is a trope that can go really wrong really easily, and right as I began to feel the endings would be similar I'm blindsighted entirely by the true ending! Really lucky timing for the way I ended up doing my first run, but it's demonstrative that the game can be really engaged with in interesting ways and uses it's two-fold looping mechanic really well to keep you both on your toes and feeling as though you're familiar with the systems at play. Also I like the art style, it's retro but not cliché.

A short and grim audio-driven experience -- really enhanced with spatial sound. No in-your-face scares but an overall unsettled atmosphere and a few slivers of storytelling to keep you interested but still confused enough to be uncomfortable. Excellent work :]

This was an uncomfortable insight into the dynamics involved in torture, violence, and -- most troublingly -- clicker games.
10/10 no notes
P.S.: I need a baroque oil painting of Harvington to add to a Shrine

Very well-polished game in terms of both comfort of controls and atmosphere, with a good level of story for such a short game -- enough to get you into it and enough to keep you playing (and enough of course to unnerve you). Fun trivia: As of the version I'm writing this review [v2.0], you can collect the typical 10 sheafs of wheat during the final night sequence instead of doing your actual tasks.

Looking forward to seeing future updates and/or future titles from you!

Real cool, very fun, 12030 no notes :3