This is so polished! I played to wave 11 and I am at awe. The music is really soothing, mechanics clear. Really chill. The sound design is super satisfying as well and the visuals are clean. What a great entry. Well done.
Arcct1cc
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This is really impressive to me. The artstyle is crazy good, I love pixelart. The amount of assets must have taken ages! I was a little overwhelmed in the beginning with all the dice just flying over my screen, but I grew used to it pretty quickly, understanding more about the game as I played on. Very well done guys.
This game is so interesting. The concept is solid and fun, innovative take on the theme that I found to be really intruiging. The sound effects are great and the visuals obviously super clean. It's great to see how much can be conveyed with so 'few' art assets. The levels are super difficult though. While I am ambitious I am also really bad at games like this, so I eventually grey a little frustrated. I think an easier level at the start could really help to give a rewarding feeling to the experience. However I think its a still polished and engaging entry. Good job!
I played for a while and was super invested in the story. Sadly a bug caused my entire board to disappear? That was a little disappointing. The game and story however have great potential and had me 100% hooked, super fun. The theme was met spot on. Audio feedback to correct, wrongly and somewhat correctly connected clues as satisfying. Solid game if the bugs are to be ignored. Good job! :)
Ahhh thank you- so many compliments! <3 We are so happy to hear that you enjoyed the experience, honestly thrilling to know! The journal gave our devs quite the headache and was the bane of our existence when it came to bug fixes, so it makes us extra happy to hear the feature is loved and explored by you. Thanks so much for playing and commenting :)
This was such a fun little detective game. I love the aesthetic you guys went for, visuals and music fit really well together- also the audiofeedback of removing threads felt satisfying. Definetly something I'll take away for my next detective game ;)
I wish there was a little more guidance. While a lot of the game is rather intuitive I think a tutorial page would have been helpful. Overall I loved the connection mechanic in the journal and the character + storywriting was neat. Good job :D
I just played through all of Europe. It was smooth sailing until I was left with like six teeny tiny countries haha. Getting Iceland's placement right was a little tricky as well. I enjoyed it a lot, the music was really chill and there wasn't really the pressure of getting it right quickly. I'd love a button that rotates a piece in a 90° angle or something because I just couldn't alight russia in a perfectly 90° angle towards the boards edge, but that's just my inner perfectionist speaking haha. Overall this was a super enjoyable puzzle game. Well done :D
This was actually really fun to play through. I enjoyed the conversations with the patients and considering their symptoms, looking into the tome for a diagnosis and remedy. Its an interesting spin on the classic detective games. I was disappointed about the AI artwork, but delighted to see you're planning to change it- i will therefore not let that influence my rating. Good job on this game :)
Aaaaah, thank you! So happy to hear you dug the mood, writing and art choices! The comments on the UI and To-Do-List are noted and our very own improvement/bug-channel on discord to be solved in the future :P The timeframe was a wild ride- especially it was the first game jam for some of us, so a few things definitely slipped through our bug and playtesting. Really appreciate the feedback, and thanks for playing! <3
Just finished playing and enjoyed it a great deal! I usually avoid games with a "Dark Atmosphere" because I get scared really quickly. Especially with the moody music choice I was half worried to get spooked by something. (Thanks for not doing that:P). I loved the sound choices for the dialogue of the 'fire wisp'. The soundeffect of falling off the path for the first time made me flinch, but it grew on me. Good job pal, you can be proud of yourself! :)
Hello and thank you for playing and taking the time to comment on our game! Hearing that we managed to pull you out of your usual genre comfort zone is honestly one of the best compliments we could hope for. We really wanted to push the boundaries of what we could achieve in a short time frame so hearing that it felt like a bigger experience is great to heart. We put a ton of love into the art style and atmosphere- we are glad that was conveyed. <3
Heya, first and foremost: thank you for playing our game. We really appreciate that you took the time to play through it!
Your critique is well received! We already took some notes on including a tutorial screen for the clueboard. Your other suggested are for now noted. Thank you again. We hope you found some joy in playing the game despite those issues with the UI! <3
I loved this game. It very much almost made me yell at my screen. The error sound will ring in my dreams tonight. The calming music really did all it could to keep my sanity in check. But eventually I managed to finish it and the ambitious itch in my brain has never been this satisfied before. Good game. Cheers!
What a lovely little game. I enjoyed looking at the background almost as much as connecting the constellations. For the "Tutorialconstellation" it was a bit difficult to figure out what kind of shape I was supposed to figure out, but I managed eventually. The sound is calming though a little repetitive after a while. Still I enjoyed lots playing through it. Good job! :)
This game was so fun to play, despite not being what I'd usually go for in game selections. The music is a total banger, though much too loud. A sound setting would be lovely for your next title. Also I instinctively pressed Space to fly for...way too long. Managed to bug the game twice by getting stuck under a package! It's still fun to play! Good job gang :)
