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Kanishk Sharma

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A member registered Apr 11, 2025 · View creator page →

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Thanks 😄😊

The Glow, The Geometry was just beautiful. Perfect. However, what I would suggest to be improve even though it is already a lovely game with good music, it would have been nicer that you could go through one wall and come out of the other just like the snake game.

This was the most addictive game I have played in this jam as of yet, but I believe this would have been even better if SFX and Music was there and Glowing Environment. Also The Invisibility time felt quite short to me.


But overall, anyone who has played the game would love the concept upon which it is built upon.

The concept of te game was good, I like being able to play a different character according to my preference. If the jumping power was controllable (LIke holding space button for longer time to deliver greater  jump distance.)

it was quite a fun and unique game to play. I loved how you made up the skill tree, at least that's what I think it is, would have been a little better experience If I knew what was I upgrading.  My best time was 15 seconds.

I am all in for a retro gameplay, it was addictive to play.  initially in the game starting I realised you could basically dodge majority of the enemy, now just my personal choice, but I like having high threat gameplay right from the beginning. But, it was good.

Congratulations on your first game. When that Godot Icon comes in the ending, the patterns were just absolutely beautiful to see, but it was hard to navigate around the bullets at that time, but the fight was fun.

IT was quite nice, the music was great. 

honestly took my a while to get used to dodging but overall it was fun. It was perfectly balanced between easy and hard.  Lovely patterns. 

I first saw it on discord, and it made em think that this is something unique. 

Thank you for the feedback, I will improve upon it 😃