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Arcadiu

88
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A member registered Nov 03, 2021 · View creator page →

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Absolute gaming

At first, I had a little trouble understanding the mechanics, but when I got it I had a great time!

Great twist on deckbuilder roguelikes, it was really fun. Perhaps it should be shorter, but great game!

A very interesting take on Loop Hero, very fun, and I'm sure it can become a great full game. For me, the map is too big and the number of days is too low, which makes the game a bit difficult. However, I had a lot of fun playing it, good job!

Great game! It's like if Doom and Crypt of the NecroDancer had a child that wanted to be a wizard. Very fun concept!

.- / .-. . .- .-.. .-.. -.-- / -.-. --- --- .-.. / --. .- -- . .-.-.- / - .... . / .. -.. . .- / .. ... / ...- . .-. -.-- / .. -. - . .-. . ... - .. -. --. --..-- / .-- .. - .... / ... --- -- . / -. .- .-. .-. .- - .. ...- . --..-- / .. / -.-. .- -. / ... . . / - .... .. ... / - ..- .-. -. / .. -. - --- / .- / ..-. ..- .-.. .-.. / --. .- -- . .-.-.- / --. --- --- -.. / .--- --- -... .-.-.- .-.-.

Fun game, really charismatic art style!

A very clever puzzle game with an interesting concept and good levels, especially the last one, which was definitely a challenge! I love the art style and vibes. Great job!

Thank you! Glad you like it!

We are very proud that people are enjoying the parry; we have put a lot of effort into it. Thank you!

Glad you like it!

Glad you like it! And nice title too btw!

We're glad you like it! We spent a lot of time working on the sound of the stop to make it satisfying. Thanks for your feedback and kind words!

Yeah, running and spamming melee combat is definitely too powerful XD. We will try to balance it more after the jam. Thanks for your feedback!

We are glad it resembles Katana Zero, that was our main inspiration for the game! Thanks for reporting the bug, we'll fix it once the jam is over. And yes, the melee combat is a bit too strong, we'll try to balance it post jam. Thanks for your feedback!

Yes, the platform and the shooting could be improved, but we spent a lot of time on the parry to make sure it feels good. Thanks for your feedback! Glad it reminds you of Katana Zero and JJBA, those were our base inspirations!

Glad you had fun! Thank you!

It's a really fun game, it reminds me of when I used to try to beat my high score in Mario Kart. Being able to crash into your clones to sabotage them is awesome. Great game!!

Very interesting idea and it has really good gameplay, a bit frustrating, but very fun.

Very creative take on loop, perhaps a little too difficult when you can't turn the table both ways, but it's a nice game

You've managed to create a very Cthulhu-esque atmosphere with the music and art style, and the gameplay is very addictive! For me, the game starts off a little slow and then speeds up too quickly, but other than that, it's a great game!

Fun game, I really like the vibes and I find the way each weapon plays in the minigame very interesting. But it's a little to hard for me, I can't pass the third enemy xD.

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Very interesting concept, and it's actually an interesting way to create puzzles. Perhaps the complexity increases too much when there are four loops, but great game!

Really good, I have never played anything like this. The drifting was very enjoyable.

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Fun game! Perhaps you should increase the player's field of vision and increase the player's damage a little to make it a little easier.

Loved the art style and the concept, nice twist on the theme! Good game

Really interesting concept, and I like the art style too. Nice Job!

Amazing game! The player feeling and the physics were great. I managed to get all the shards in 10 minutes, which I think shows how much I enjoyed it. Great Work!

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Thank you for your feedback! We put a lot of effort into the game feel, so we're glad you enjoyed it! We tried adding a delay between parries, but it turned out to be a bit frustrating. We're glad you enjoyed it and thank you for completing the game!

Glad you liked the aesthetic and the parry. Yeah, maybe we could have made the parry more necessary, but we didn't want to make the game too difficult. Thanks for the feedback!

Yes, we had problems with the player controller and didn't have much time to work on the jump feel. I'm glad you liked the vibes; we were definitely going for that retro feel. Thank you for your feedback!

Thank you for your feedback! We spent a lot of time making the parry feel nice, glad you enjoyed it!

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An interesting take on snake. Some of the levels were quite challenging, and the art design is really good. I got stuck at the beginning of one of the levels and had to start over, but that's understandable for a jam game. Good job!

The orb mechanic is really creative and the art style is really cute. In my opinion some levels are a bit too hard, but overall, great game

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Dangerously addictive

Nice game, in my opinion it could benefit from having more emphasis on narrative, but great job.

Great game, I really like the gameplay of creating an attack pattern. I have played some "be the boss" games, and this one is really creative.

Nice game, perhaps the difficulty ramps up a bit too fast, but great job!

Nice game, perhaps you should make the restart after you die a little bit faster

Absolute gaming! I coudn't stop playing until I won. Really good job!