you made a beat maker app in win3.1. also added a game mode in it. you are crazy
arcadenest_games
Creator of
Recent community posts
first a bug report
stuck during tutorial, never was able to pickup the last corpse. there isn't a reset button. i think this was because a corpse spawned near the tower.
art was good, walk animation is funny
game was chaotic, i never was able to which powerup i picked up or activated.
i think main issue is walking around, i could not focus on important stuff.
maybe this game would work better if it was clicker instead.
also i dont think it fits the gamejams theme.
All points i agree with. I planned to have collectables but jam limitations. an hook aim is very unforgiving.
I did lots of optimizations like a day worth. but GDScript is not a very fast language too loop over a million objects. I want to do Spatial Hashing to speed it up, not a feasible to thing to do in a 4 days. PC version plays much better than web version tho.
I hope you enjoyed it. i will update it after the jam is over.
it took me long time to understand baloons are cutting the lines. also keyboard diagobal controls are bad. needs analong controls. i finished both levels, but my fingers ache. music is awesome, did you make it?
here are some ideas
-paint brush ui is useless, never looked at it. it dont know what it is for
-levels only have baloons, add some other stuff like barriers, jump pads etc
- make levels big and explorable. all skate games have secrets and discoverable stuff to make them exiting


