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Arbuz242

2
Posts
A member registered Sep 12, 2024

Recent community posts

I finally finished the game, and overall, I liked it. The fetish content was great and particularly I love that this game has hyper content -  games that focus on fmg usually doesn’t have a giantess the size of a building and it is very rare to see the combination of fmg + gts+ futa in a fetish game.

As for AI images, they are not perfect but pretty decent for a passion project and also there is a lot of CG and that is great. Also there is still too much of horrible AI writing, which makes it difficult to understand what is going on. Sometimes, because of AI writing, instructions of what to do next are unclear. The writing needs to be redone because any human-made writing would be better than AI.

Overall, this project is great, it is great that the dev is trying to diverge from the  Goddess Maker and to create something unique and I would love to see how massive characters will grow in next parts but for now part 1 needs a lot of polishing and a full replacement of AI writing. 

Also here are some suggestions that came to my mind:

  • It would be great if it would be possible see height (or also some other parameters) of other characters: either there would be an option to see measurements of all characters on the special tab or the player could only see the height of characters who are present during current scene
  • The game could have a special tab where the player would be able to check the progress and requirements for secondary quests (maybe something like the ladder for the main quest). 
  • Also the gallery needs hints that would help player to explore all routes and find all CG in the game because without any hints that will be too difficult . 

I wish all the best for the developer and I hope that this project won’t be abandoned and will be brought to completion because it has a lot of potential 

(1 edit)

I’ve just started playing this game and I can already see that it's most likely heavily inspired by another game - Goddess Maker. In both games you are working in a lab with your partner, you have rivals and also the design of characters in these games is mostly the same. Although I am not a fan of AI art, I like that this game has more focus on fmg and it doesn’t have male growth unlike Goddess Maker. Can’t wait to fully explore this game and see where its development goes but I think that it would be fair if the dev mentioned somewhere where they drew inspiration from