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aranjello

25
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A member registered Jul 30, 2020 · View creator page →

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I really liked the caveman, he was so cute! The variety of minigames also kept things interesting!

Very fun and easy to understand. The only thing I will say is that sometimes it did not feel possible to react to obstacles so the only way to win was by memorizing the course. I really liked the animations and the eating sound effect!

Absolutely beautiful and it sounded so nice!

I really like the art for the mammoth. The game is pretty good but there is no challenge to it.

It was fun to run around but I could not tell when I was getting hit.

It was fun for a little bit but then there seemed to be nothing else to do. Also if you go to far the background stops repeating. I really liked the music

Interesting game but there is not much gameplay. If you just hold the mouse and move it to each person there is plenty of time to get everyone. I did like the art and music

I liked the art and thought it was good overall. I thought the log was a stick at first and tried to pick it up for a bit before I figured out where the sticks actually were.

Really fun game. I thought the style was cool and the big head is awesome! I think slowing down the side to side motion of the ball would help gameplay a bit. I felt like I was never really able to get the ball to release when I wanted it to.

Thank you for the feedback! I wanted to make it longer and add several races and a time to beat for each but I would have definitely run out of time 😜

Interesting idea, it was hard to figure out exactly when the key presses were supposed to be pressed to get a perfect. 

I liked the game but it would be cool to see an actual score for your run.

It was a little unintuitive and simple but the ending actually made me feel something, like I was the painter.

I feel like this could be a fun game with a bit more polish.

I liked the drawings but the controls were very confusing and hard to figure out.

The game is very pretty and feels good to play but it was hard to figure out exactly how to get my tool lined up. I kind of just wiggled it around until it worked.

Fun idea but I feel there needed to be some variation in the timings per scene. It was always evenly spaced out which made it very easy. There's also no indication of how many lives you have left so missing does not feel bad.

I was able to send my villagers out to do their jobs but could not figure out how to build the tent. At some point I lost all my villagers and could not find them on the map.

The whole game works and is fun for a little bit but there needs to be a little more variation.

This game felt very polished and complete. Sometimes the difference between two stones felt ambiguous and like it was just a guess between two that were the same color and graininess. Overall it was very fun though and I played until I got the billion year old rock!

I like the physics. Unfortunately on the web it is quite laggy. There is also no real end goal as far as I can tell. The character controller felt good to use and I liked being able to jump up on the wall when it was partially knocked down.

It is a fun game and the way you grow as you gobble up more data is an interesting way to ramp up difficulty. There needs to be a bit more variation though you don't really need to make choices about what to do because just circling the outside of the map will let you rack up points forever. The presentation overall was clean and complete.

Super fun game! I loved the berry bonanza! One small thing I would improve is more feedback for what villagers are doing, for example their clothes could change color depending on their job. I really liked the art and sound as well!


I got a billion year old rock! Very fun game. Im curious how the age is determined. Is it like an age is assigned and then the graininess and color are both part of making it that age?

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WHOA! I have not even gotten close to that. Thanks for playing!