Hey, Love the game so far. one of the few I've actually bought (other being Karryns Prison)
I had a small suggestion. For the patient finishing meter, maybe hide that and lock it behind a mutation or a perception level? show the endurance bar as normal, but dont let the player see when patients will finish right away. can add a little bit of difficulty (making sure they actually use enough actions to deplete the endurance enough). I also think it'd make sense for, say, the appease skill where you might not *want* to have them finish early, but you don't know when they will, and have to run the risk
Also, do you have a FAQ or list of planned features anywhere? The discord link on the main page doesnt seem to work, but I went to your patreon and that one worked, maybe the main page needs to be updated with a new link?
Good work on the game once again, I look forward to its continued development :)
Aragorn426
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A member registered Dec 14, 2015
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Major Update #4: Chapter 1: Release! comments · Posted in Major Update #4: Chapter 1: Release! comments