Hi StepVibes,
thanks for playing!
Cheers,
Falk
Hi LordofNope,
thanks for playing our game and for sharing your experience. At the moment it's more frustating than it should be. One of our goals for future updates is certainly to pick up the player a little better. But learning through initial and repeated failure will remain a major part of the concept.
Cheers,
Falk
Hi Rostiger Rentner,
thanks for playing and sharing your experience! These "Crystals" are actually breads. XD We made them glow, to show the player that they can be picked up. I'm sorry, we had not much time for modeling ... After taking a bread with you, you can throw breadcrumbs (right mouse button), to mark your way. The only objective of the game is to find your way home. Our level designer Rico is a nasty guy, thats why you found youself walking circles all the time. I'm also sorry for this.
It's a labyrinth. And you can defeat it. Experience shows that people need between 10 and 30 minutes to find their way home.
Cheers,
Falk
Hi Levont,
thanks for reviewing our game. For the bugs: nobody ain’t time for QA during a game jam. ;) We’ll probably fix the severest ones within the next updates. There is much work to do, sure thing. I hope the interest in our little hobby project will justify further work.
Cheers,
Falk
Edit:
Btw: The sound track of your video is about 7 seconds ahead of time.