Thank you very much for the review and for the feedback! I agree that I'd need to re-work and expand on it a bit and am hoping to do that in the future.
Aquarian Design
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Wow I realized I had a complete brain fart on the theme question and put N/A. Apologies everyone.
I'll copy/paste my response from the Host below:
The idea is that the aliens adapt every time they go back to the hive to recover. It might have gotten lost, so I can update the copy to reflect that better. The insectoids eat the honey and then the player (or GM) can choose to remix their Anatomy aspects as they see fit. One round they've got pincers and horns, but the next they choose to swap out the pincers for tentacles.
Thank you! And yes, sorry about not expanding on that initially. I will add that to the game page.
The idea is that the aliens adapt every time they go back to the hive to recover. It might have gotten lost, so I can update the copy to reflect that better. The insectoids eat the honey and then the player (or GM) can choose to remix their Anatomy aspects as they see fit. One round they've got pincers and horns, but the next they choose to swap out the pincers for tentacles.
Let me know if you'd like it clarified in a specific way for the purposes of the jam.
That was a really fun little demo! The shotgun mechanics are intuitive and the enemies are kinda scary.
However, I did have 2 bugs:
- My character was constantly moving backwards on their own.
- I fell through the floor and into the void.
The moving backwards thing wasn't too bad as I could counteract it by going forwards or backing up into a wall, but it made it hard to hit things in melee.
Aside from that, I'm looking forward to seeing what you do next!














