good artwork, nice sounds, really intuitive gameplay and the idea is really really great! prioritizing which move to do because one guy may shoot at you and stuff!
i really like your idea, havent seen something like that one before! i also like the tile-based system even though the textures between burned stuff, grass and bushes are a bit rough because of it but a good game nevertheless!
thank you! thats probably my fault for not making it that clear but basically, sword damages the enemy, heart and shield heals you and the clock cards increase/decrease the timer!
the concept is really nice but i dont know if its really that possible to defeat the boss in time without dying and the swing is not that good. The music is also a bit too loud