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Appoc

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A member registered Jan 21, 2018 · View creator page →

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Hey! Thank you for your comment I didn't expect anyone to really play this is was kind of a passion project. I think the gaming industry needs more logistic games like these IMO which is really good to see you're also working on something similar! Sorry there hasn't been many updates I joined the Army this year, I've been really busy with my schooling and general things that I haven't had time to sit down and get on keyboard for this. I'm done with the hard part in about a month so I'll see what I still have left to do on the game and if you still like it I'd love to get your feedback on what can be improved! Thank you again!

This patch just adds the model and animations for the infantry robots, bugs  are to be expected with this version and a lot of polishing in the coming days.

Added:

-Infantry Robot: These robots are made from the infantry robot spawner (one of the rectangle things) and will patrol and attack the player. Each robot has a maximum amount of ammo of 10. If they run out they will retreat back to their spawner to get more ammo.

-Worker Robot: These robots are queued to move required resources around the factory network they're append to. They don't do much but transport goods and look shiny!

-Command Tower: This is the longest, skinnest, cube of them all! This is the heart of the robot factory and controls the robots/buildings around it.

-Resource Fabricator: Although not able to be used by the player (this will change in a future update) this building produces required ores out of thin air, without the requirement of a deposit. This building supplies the robot factory.

-Infantry Robot Spawner: yet another cube that has a cool function. When supplied with the required resources, it will use those resources to spawn Infantry Robots.


Thank you to anyone who is playing the game at the moment. Although it's not pretty, testing these early stages provides much needed feedback and information!

Added:

-The ability to drop single or all items from the inventory

-Bullets and a Pistol

-Crafting Bench

-Constructor (A building used to craft items automatically, single input)

-Bug fixes (Thank you alpha testers!)

In the next update I want to focus on laying the ground work for the AI that will be used in the future updates so stay tuned!