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A member registered 16 days ago · View creator page →

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Thanks so much for your feedback! Your ideas help take it to the next step, it's been a really fun game to work on, and I can't wait to have a new finished update :D 

Have a great day MrDicey! 

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Thanks for the reply - I have definitely had issues with scaling, it's hard because of upgrades and such that you can buy once you gather more resources. and it can get out of hand, but I've balanced it out better, with your feedback, for future players :) 


However, it is a incremental/idle game, you start small, upgrade, and build an incredible army along the way. I understand what you mean though - ""what about after I "beat" the game?" You never beat the game, you just enjoy building an army, getting higher numbers, unlocking new undead or features... waiting for the one upgrade...  or, it's just not your thing.

It's supposed to be a slower burn type of game, because I enjoy this more relaxed style... Play it when you want type game :D

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I appreciate the compliment; you should've seen the first few versions of the game! :D It's taken a lot of polish and work to get it where I want it to be.

I had issues with figuring scaling and used a similar math formula as swarmsim to help balance things out. Thankfully I was able to do that, and it definitely fits the swarm sim style! It's kind of like saying call of duty is just battlefield with a few different guns. We both need an economy! lol have a great day :D

thanks for the feedback, I change the way it behaves after thinking about what you said. 

I also added a undo option for the last action for 30 seconds, to help with accidental “buy all” presses I’ve seen happen :D

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If playing on mobile, be sure to manually save before closing the app as there’s an issue with itch.io and saving on mobile as far as I can tell 

thanks for the feedback! I narrowed it down to being a mobile thing, and deployed a fix! Should be just fine now :) 

Hey guys, it's my first time getting into this more heavily, i've done many projects as a kid growing up, or as a project for school, but this is something ive enjoyed :)