This literally hurts your game and studio more than it benefits, I don’t care how good the game is, it is unprofessional for you to blatantly submit to jams that explicitly state that the material of the game must be made within the jam’s time-frame. Get a better marketing team or stop using bots (or bot-like humans).
aoof
8
Posts
6
Followers
10
Following
A member registered Aug 20, 2019 · View creator page →
Creator of
Place color blocks and 'mask' the tikis, and save little turtle from inevitable doom!
Survival
Balance between surviving the Adlet onslaught, clearing the ads, and keeping the audience entertained.
Action
Play in browser
Join Graves in a Horror-Adventure as he explores a haunted asylum. Can he survive? Play now to find out!
Survival
Play in browser
Recent community posts
We were in the process of implementing buffs as you progressed (more health, more turrets, faster bullets, faster reload, etc..) but unfortunately due to the time limitations we were unable to finish them on time. But I am planning on continuing its development, fixing the controls, and completing the buffs implementations. So stay posted!!
EDIT: The waves do get more difficult as you progress as well so it makes sense, there is also a bug with the ads counter, they're limited to 10 but they were supposed to reach 15 to end the game, so now I guess it's an endless sandbox.


