Thank you so much! We struggled a bit with how to implement everything using Arcweave, but really wanted to focus on attaching all the artistic/musical/gameplay elements back to the narrative.
Those are the 2 main endings, you got! We have 1 other (if you choose not to be resilient at all one might say), and then we unfortunately had to cut a couple other secret endings or achievements we had in mind because of the time constraints. That means that all the travel options serve mostly as ways to watch the story progress in different ways rather than leading to different endings right now.
We're so happy you enjoyed! And thank you for leaving us some feedback :)











