Heckeya! Happy Year of the Misty! It's great to see a new devlog, no matter how long it takes for the game to be finished, I'll still be excited about like i was at day 1!
Aoba Games
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Os diálogos bugarem é proposital, já que naquele contexto o universo estaria sendo "destruído"/apagado;
Mas depois disso a parte final do jogo reiniciou?? Era suposto o jogo ter fechado sozinho a partir dessa parte, poderia me dar mais detalhes sobre esse reinicio com a parte final repetindo diferente?
Thanks for showing interest on the game! I plan on making an english translation after finishing some enhancements in a future major update, though it might take a while since this game has a huge lot of text to be translated (+ some joke localizations will be needed). But considering that I'm currently with a new project (100% in english this time) I really can't point an exact estimate to when there will be an english translation of Sarakin 2, but I'll do my best, specially if demand gets higher with time
I've played the demo almost a year ago, and I really fell in love with that project! Everything about this game seems so promising and passionate (Not to mention the hidden stuff you've added if the player tries to cheat in many occasions, those really caught me off-guard haha, well done!), I'm really looking forward to playing the full version when it comes out!
As someone who's also developing a big rpgm project for years, I'm well-aware of how much time-consuming it may get; So, from the bottom of my heart, I wish you the best!

