A strength in the game is being able to change the environmental climate in the levels to add some challenge. A point of friction I encountered would be the difficulty of controlling player movement, since the player moves a bit too quickly. One thing you could add to your Itch page would be adding an origin story in the background.
Anthea H.
Recent community posts
A strength of this game is the art and music. A friction I encountered would be that the beeping of the text typing out is really loud. Something you could add to your Itch page would be telling the backstory of each bandmate or even the player in-game, and having a condensed version in the description.
I really liked the design of the player and the sword she wields. A point of friction I encountered was that I could only get the game to start after mmultiple consecutive restarts of the webpage. Lastly, one thing you could do to improve the Itch page would be to add instructions on how to play in the description.
A strength of this game is the clean User Interface, and it's a game that's generally easy to pick up the serving aspect of the game. A point of friction I would say, is that I didn't understand the purpose of the pistol/weapons. A thing you can improve on your Itch page would be adding a game description that includes some story element and a detailed description of the objective of the game.
One strength of your game and Itch page is that you have amazing graphics and customized your Itch page to represent your game, which I haven't seen another group do so far. One point of friction I encountered when playing your game is that once I picked up anything, hoping to prepare it, but I couldn't. You could further elaborate your instructions (ex. how to cook, chop, wash, etc.)
One strength of this game is that the map and character design look so well thought out. A few points of friction I have encountered are that I couldn't get the game to full screen, and the character is stuck at the corner left of spawn, unable to move up on the map to escape the enemy's spawn camping. One thing you can do to improve your Itch page is to write accurate control keys, as they don't work properly.
A few strengths in the game so far are that the buttons enlarge when you hover over them with your cursor on the menu scene, when you press esc you get a secondary menu when playing the game, and the genre of the game. A few problems I have encountered so far is the health starts at 70% instead of 100 when loaded into the game, the player and enemies moves too fast, and the enemy (the little girl to be specific) phases through the walls. You could improve your Itch page by adding instructions on how to play your game and the goal.
One thing I love is the weapon animation, when it's swinging when you press the arrow keys. One point of friction would be that whenever the character goes out of the frame, they won't come back on frame. You can improve your Itch page by adding controls and descriptions on what they do, which are required to play your game as smoothly as possible.