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Antebuck

6
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A member registered Oct 14, 2024 · View creator page →

Creator of

Recent community posts

Doing great so far! Still a lot to go though. /(^ x ^)\

Thanks!

Yeah, I forgot to mention that digestion/endo toggle is just a placeholder for now, but hopefully it will have a purpose with the next major update. I need to actually animate the endo scenes for each character, and that just takes time which I don't have a lot of right now.

I don't have a quick reset, but I should definitely add one. I'll add that to the top of my to-do list!

I would love to tell you that I'm going to have a continuous stream of updates, but until my education ends, with my full-time job, I just don't have the free time to make regular upgrades. I was able to create this latest demo with the little bit of unexpected free time I got recently.

Also very helpful - thanks! It's just me making this, so playtesters really help surface these issues efficiently.

By the way, regarding the ladder, if you get caught there, you can't escape. I'll probably change that in a later update, but for now it stays.

Yeah, this is just a short demo so far. End goal would be several boss fights with characters from the prototype and more, and more levels in-between those fights.

This is extremely helpful - thanks! I believe that I fixed the issue with restarting the game, and escaping Bayla a second time. Let me know if the issue persists, and I'll try to zap it again.

Also, regarding the grey character and the audio:

  • The grey character is actually a placeholder for customizable characters, and I will hopefully have the default character align will the animation on the next update.
  • One of the biggest things I want for this game is tailored audio for each animation, but it takes a lot of time from other things to do that. I will most likely end up buying a package of vore-specific audio files in the future for implementation.