i remember seeing this guys art on the funny blue website lol, at least im pretty sure its them. glad to see they are still making stuff i can find.
this game is funny as hell lol the vulpix must be related to the "sexually aggressive animal" from the select your partner video lmao
ant4578
Recent community posts
i know the game is still in early alpha so some of these are probably already planned but just in case im posting these ideas.
potion index
so the alchemy system is cool but i think there should be an index of discovered potions that tell you how to craft them. discovering potion recipes by experimenting, pulling them off of raiders, or buying recipes in the shop.
raider difficulty level
in the tutorial it says invaders get stronger each day so if that's actually the only thing that effects the raiders i think there should be a counter underneath the day counter that tells you the current level range of raiders. also the ability to force a stronger enemy to spawn in probably using the alter to summon a hero.
character creation and clothing
i play as a male character because i like to self insert myself into these type of games but its kinda hard to when 99% of the clothing are woman's clothing and the walking/running animations being clearly only made with feminin characters in mind also brakes my immersion im trying to play as a dark lord with a harem not a femboy, so more options for character creation with having more normal options for male characters would be nice.
also clicking the clothing options should open a menu to select what basic clothing you want your character to have to allow more customization.
the ability to rearrange room layout.
i have created quite a few saves just because i ended up not liking the way i built the rooms so being able to pull off a room and place it in another location with a build menu can allow me and other to experiment where they want things to be, also this would change the way relocating the thrown room since you could drag and place it where you wanted. relocating a room would probably cost the same as relocating the thrown room.
of course would need countermeasures in place so we cant move the entrance or just cut off the path to it.
leveling
currently there is not really any way to really train an npc or your character, since during my time playing the game i found that i have zero clue on how to level up one of my servants the only reliable way to do it is to spam use prismatic shards by crafting a bunch of them which doesn't feel like that's the intended way to actually level anything so a way to actively level.
content filters
basically just a way to turn off specific stuff you are not into. example is the futa characters, there is currently an unlock you can get that allows them to spawn but i think that should just be an option you can tick a box for in the settings, could also add an adjacent slider for frequency or something like that.
servant hierarchy and groups
the ability to create specific groups of servants to help with management or to have specific servants as favorites. an example you could make a group for miners where if a servant is assigned to it they will automatically look for an empty mine type room to work in additionally you could appoint a servant to a manager role. currently the only way to mark a character as a favorite is to allow them in your court this future can also allow you to create a group named favorites so you can more easily find them since you might not want them to be in the court all the time. of course you can freely name the groups whatever you want as well as how much power they have in the dungeon.
over all i like the game and want to see where it goes.
i see, well i have an idea to help remedy that. adding a sort of collectable that can unlock those acts such as a magazine so those who dont like futa stuff can still complete it. additionally could help players find acts that they are having trouble finding due to rng.
anyways thanks for letting me know.
the game has potential though a few things is that the movement is better in first person for the grappling stuff though, first person for sex scenes in first person are pretty blurry probably due to how sight works in the game.
since the game is still kind of in a sandbox mode it would be cool to add a cheat for infinite fuel to help get to characters faster, or a way to bring characters to you.
the ability to change positions during sex scenes would also be nice.
these are just some things i think are needed from my initial startup of the game.
Wasn't really expecting much when I played it for the first time but after leaning the mechanics I actually had quite a bit of fun playing it despite this game being an nsfw game, honestly forgot it was one. managed to beat the second boss it was quite difficult until i realized i had like 32 flash bangs in my inventory that i had forgot about lol. also didn't realize that willpower was basically your HP stat so i played through the game basically with 0 hp the entire time, movement perks and escaping ones where basically essential because of that lol. only realized that willpower was basically hp when i fed a willpower potion to a follower during the second boss.
Anyways actually a fun game though frustrating at times.
Also i recommend always having at least one faction with a positive rep, the maids and magic people saved my ass when i couldn't pay off the merchant after several saves when i lost all my stuff and couldn't get more money.
edit: fixed some spelling errors i made