After a day of playing, I must say that I love the experience.
It definitely is very slow and grindy, but I've been looking for exactly such a game. Helps that there is very little micromanagement required and one can let it run for hours with no intervention.
Some nitpicking:
- The rebirth tooltip could use some clarification in regards to points and how they're gained. I understand that the first rebirth helps even without giving any points (+10 level cap and better enemy rewards), but I have no clue when I will actually get rebirth points (currently assuming on the next rebirth at level 110).
- I am not sure the exp bonus on killing cursed (especially multiple cursed) enemies works as described. I am only seeing a very minor increase in their exp value compared to uncursed ones.
- A clarification on exactly when shards are dropped would be nice. I am seeing shards on most stage completions (after 10(?)), but it seems like stage 15 never gives anything. I also remember souls dropping shards, but that seems to have disappeared or gotten rarer after the first rebirth.
edit: For anyone wondering, I've since noticed that starting level 101 rebirthing gives you points.