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Anonymoux Gamer

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A member registered 19 days ago · View creator page →

Recent community posts

You're very welcome. ☺️

Evented cutscenes after the title screen is okay. If you have an autorun event or a battle event after the title screen, it's allowed. ☺️

No custom music for this game jam, only default, built-in audio file within the engine only.

Maybe, next time, we'll have a game jam where your music talent can flourish. For the meantime, please stay tuned to this jam. ☺️ I hope you'd still join us despite the limitation.

Nice! Congratulations on completing a fiery game!

You're an early bird and that is a feat. 😉

I hope you had fun joining this game jam. Thank you for taking on the challenge.

Be sure to return to the submission page when the jam ends, and don't forget to support and rate other games, too.

You made it burn bright. 🔥

You're very welcome~! ☺️

To remain true to our default-y look, we can't move the placement of the game commands.

We also can't add additional box to the message box. Making texts bold, italic or underlined is allowed, though.

Thanks for helping me take note of that.

Now, have fun game making~! 😉

✅ Okay. Let's allow that. ☺️ Splash screen of your logo/trademark and logo of the engine you're using is okay.

❌But no splash opening movies/evented scenes/ other animation as this will become something "custom". Let's make it as minimal or as default as possible.

I almost missed this.

No custom music for this game jam, only default, built-in audio file within the engine only.

Maybe, next time, we'll have a game jam where your music talent can flourish. For the meantime, please stay tuned to this jam. ☺️ I hope you'd still join us despite the limitation.

Sad to say, but, no Mack style. Just the default RTP. You can resize XP Character Sprite to fit VX Ace/MV size, though. But, a whole new asset not obtainable through the base engine is not allowed.

I hope it helped clarify things. Just ask away and I'll do my best to answer. ☺️

You're very welcome! ☺️ 

It is I who should really thank you for supporting and joining this game jam. I hope you all have fun and may your creativity flourish. 

I'm excited to see your fiery ideas! 😉

✅ Using VX Ace BGM to MV is okay. Same with SE. It's okay to place SE to BGS/ME.

❌ Just no trimming of audio file.

✅Resizing graphics such as images from VX Ace to MV Sprite sheet is okay, too. Color Hue Changer is okay for monsters.

❌ No editing: no recolors using external software. No creating new tileset that doesn't come with the engine. No Photoshop, no Gimp editing.

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Yes. Even the Sci-Fi Files for MV/MZ, you can include them. ☺️

Thank you so much for joining the game jam! I'm sure it'll be exciting seeing all your ideas.

I'm also very happy that you enjoyed the process doing this jam. ☺️ Thanks for the support.

Yes. Even the RMK2000 BGM within the Base resource is okay to use. As long as it's inside the Base Resources.

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✅ Recolors using the engine are okay.

🤔 Just not the ones using Photoshop/Gimp. For example, using red colored eyes on the left and blue on the right as that recolor is editing already. Or the colored layers of clothes are being changed. Or, dyeing the character's hair. Or, a violet chicken.

✅ Scripts that are simple and not advanced are okay like changing the resolution or fixing bugs. Quest System are okay as long as no custom graphics are added. Changing text to bold, italic and underlined is okay. Simple zoom in and out is okay, too.

🤔 No if it alters the graphics like how the menu looks, adding an item scene; the gameplay such as custom battle system that uses scripts, adding lighting system; the audio such as getting near the fire gives a crackling sound and moving away fades it out.

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✅ Characters created with the generator inside the engine are fine. As long as there are no added custom/ paid/ downloaded external graphics. 

✅ For the plugins, it can be used as long as it doesn't affect the gameplay, the graphics, and the audio. For example, the plugin for having higher display resolution or fixes RPG Maker bugs is okay. I'll allow the texts being changed to bold, italic or underlined. I'll also allow simple script calls like zooming in and out, checking or displaying variables. (Ex: Displaying the amount of money when interacting with the innkeeper.) I'm okay with Quest System as long as no custom images are attached.

🤔 If it changes the look of the menu, it is considered as the graphic being altered/edited. Doodads/TileD is not allowed. No lighting systems. Those plugins that changes the battle system is not allowed as it will affect the gameplay criteria. Advanced script calls has the same effect. Let's keep it as default or minimal as possible.