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AnonTheMouse

7
Posts
A member registered Jan 19, 2021

Recent community posts

Finicky hitboxes and too loud. Borderline unplayable for me.

This game fails on multiple, fundamental levels. First of all, why does the "final boss" only have a very rudimentary kit and squishy HP? Why does the "player" have bullet hell attacks? Why do they and their allies have so much HP? Why is the "final boss" the one constantly dodging? For another thing, it's just kind of boring. One room, one fight that ramps up in difficulty, and nothing else to it. Finally, if "the player" is on the hero's side, then who the hell are we supposed to be?

Error

The following features required to run Godot projects on the Web are missing:

Cross Origin Isolation - Check web server configuration (send correct headers)

SharedArrayBuffer - Check web server configuration (send correct headers)

I don't think you can really use an "and more" when you're giving a content warning about the sorts of fetishes in your game. That's kind of the thing that people need specifics on. Nobody wants to be blindsided because you hid something that squicks them out behind an Etcetera.

Almost lasted a full day, only for the power to go out. Sorry, little guy.

With the secret on, it happens in the main screen too.

Every single one of my additional instances eventually gets stuck. Ball either missing or stuck on a paddle with no momentum.