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Anomaly Keepers

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A member registered Mar 23, 2025 · View creator page →

Creator of

Recent community posts

(1 edit)

For Lawrence
Discord handles: resme01 (! Resme) or cristiandarjan (Cristi)
Thank you very much for the opportunity, it was a really fun experience.
Also, good job to everyone who submitted, there were some real bangers!

Really nice art style! Great job!

Indeed, that section is a bit demanding; we lost a few hours trying to find what was causing that lag, but unfortunately, we did not have enough time to allocate to that issue... as well as to the graphics settings.

Once the game jam is finished (so you can rate the game based on its current state so we have a fair rating), I will allocate some time to implement graphics setting, maybe this will be enough to let you play it. We do plan on finishing and releasing it, since we still have a lot of story to add, as well as more gameplay mechanics.

Thank you for the feedback, and we are really sorry that you cannot play it properly.

Hello!

It took some sleepless nights, and a team of 5 that has been working part-time for about 2 years on our main game. We were just too tired of working on one large-scale project, so we took the opportunity to participate in this game jam.
Indeed, we are using Unreal Engine 5.5.

We are happy that you liked it!

We are glad that you liked our game, indeed the arcade-themed level is a bit harder. We could have added a bit more practice room in order to get better used to the controls and maybe more air control; that’s what happens due to the low amount of playtesting and time.
We could add it as a game mode on the menu, with an endless version.

Thanks a lot for your feedback!

We did have a few sleepless nights, and we were also a big team of 5 with some experience working together. We’re working and planning to release a bigger game in a few years.
We participated in this game jam just to see if we could handle a shorter timeframe and to see what we could deliver.
Still, the time was too tight for us; we wanted to add way more levels than we could. Maybe we could finish this as a side project and make it as we envision it.

Thank you for your feedback! And sorry for that fall on last level... I (the guy who wrote this message) forgot to place an invisible wall, we did find this mistake after the submission ended...

Well implemented, could use some sound, and add more watch repairing mechanics if you want to further continue it's development. Also make sure the buildings outside are the right size it looked a bit funny when i went to the building next to the back exit :D.
Well done!

(1 edit)

I really liked the music it matched very well the theme. Maybe a skill issue but i could not find the difference in the second level, and I was stuck there... Good game overall!

Interesting game, fooled me a few times. Some checkpoints could be useful for unskilled players :(

Pretty nice concept, I would like more endings but I get it it was a short Game Jam. Looks and feels very polished. Good Job!

Really nice game, loved the ending!

Not too intuitive, but interesting still

Great concept, really short and repetitive, but with a bit more time put into it, it has great potential.
Also, the sound was pretty good except the overlapping SFX when hitting a star.

Looks great, but it's pretty basic, also as other people mentioned, I don't really see "Trickery and Time".

I can see there was a lot of effort put into this during limited time, quite buggy tho.

I really like the concept.

Interesting puzzles. Grab mechanic was a bit off tho. Overall a good game!

Simple and fun game, love the art style

Interesting game, personally liked the art

Great art!

Amazing fun game! Some really clever minigames.

Loved the ending!

Really cool rewind mechanic!

Love the art style!

really funny game