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Junru Xu

25
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9
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7
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A member registered Aug 26, 2020 · View creator page →

Creator of

Recent community posts

Thanks Beatriz! We also want to improve the lighting and rendering when we have more time!

Thanks Zhicun! We also wanted to add environmental audio like floor creaking sounds. That will be our next step!

Thanks Yii! Ghost marriage is correct~ and thank you for participating in the play test XD

LOOOOVE the environment!! and i have to say again that I'm truly amazed by how you guys created most of the models on your own! That was really thoughtful and must be time consuming as well. The visual identities are superb and align well with your game scene! Keep up with the good work!

--junru

Really nice gameplay idea and the environment looks great! Look forward to more interactions in the future. The speed could be adjust a little (or using dim light to avoid dizziness) And there could be more hints to let players find the ingredients easier. Overall nice job and I like the theme!

--Junru

Nice animation and recording at the beginning! look forward to more interactions or gun options~

--junru  

Thank you!

Thanks Bhuvan! Great suggestion on the last message! We will look into that later

Love the trailer you guys showed in class! Really nice recording and editing. I'm also glad to see the game has improved greatly from last play test. And I love the storytelling that player has the responsibility and a clear goal. Great job!

--junru

Really nice gameplay idea and the environment looks great! Look forward to more interactions in the future. The speed could be adjust a little (or using dim light to avoid dizziness) And there could be more hints to let players find the ingredients easier. Overall nice job and I like the theme!

--Junru

Such a nice gameplay! Each room has its own playfulness and character, and they work well together! And the difficulty is well designed so there's enough challenge for the player to figure out. Great job!

-- junru

As everyone mentioned, the gameplay is sooo creative!! I totally remember this game from our presentation. The game is fun and thoughtful, the music also works really well with the content! And there is also good amount of difficulty where players can easily get stuck with gummy bears and other things on the floor. One thing maybe is you guys can adjust the camera speed, right now its probably too sensitive for html. Overall such a great job and ready for publish!

-- Junru

it was pretty hard at first (stuck in the web constantly haha) but I really love the gameplay ideas! And I agree with Dean that the game looks very polished. Maybe add more instruction/hints in the description to help players figure out the logic~

-- Junru

The game is so adorable! It's such a big improvement from the draft at the beginning! And I really love the game mechanics that players have to find all the collectibles in very obscure locations- the difficulty is very thoughtful and fit with the game aesthetics

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Same with Peilin! I so want little ghost as a digital pet hahaha! Love the character design and the game mechanics! Maybe you can have more instructions/descriptions as followed.

-- Junru

(1 edit)

The game is so unique in its own way! I love how you guys split the screen into three like this, and it creates a special visual outcome. And I like that the enemies are not killed instantly when colliding with bullets, instead, players need to hit several times and this increases the level of difficulty. This detail is really thoughtful and make the game well polished!

-- Junru

I love the character so much! The sprites look so cool and polished. One thing you might want to look into is the jump force? At some parts its very difficult to jump over. And maybe you can also add a title page to give more descriptions and instructions! 

-- Junru

Such a unique gem!!! The graphics are marvelous, and I love how you guys successfully mix the four different characters well together! And the mechanics are thoughtful and playful, full of different interactions and levels of difficulties. Love it so much!

-- Junru

no problem! Good luck!

The gameplay is so fun! But its almost impossible to finish with one person hahaha~ I love how you guys used the wall of bees to "force" players to race through the game- it definitely levels up the difficulty and make the experience more exciting. One possible improvement in the future is that maybe you guys can have more descriptions/instructions either in the game or in the description page. Great job!

---- Junru

Great job!! The visuals are even better than polish pass before! Although the three characters are different from each other, the game has nonetheless incorporated them well and they are so cute! I love the dragon/monster character, it levels up the difficulty and gameplay!

---- Junru

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First of all, the graphics looks so good! I really like how you put a blurred foreground to make audience as if they are peeking through the forest. And I really like the jumping mechanics! They are really thoughtful and make the player think. One suggestion may be to have more instructions either in the game or in the description, so we can have a better sense of the story / mechanics. 

---- Junru

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interesting.. it never showed up in our testing before. It should be good now. 

Thank you for playing! Player is supposed to figure out the logic for the safebox code and escape through the door 

love it!!