Depends on your implementation. Basically when you roll your next enemy position also start a timer. While the timer is still ticking disable the collision on your enemy object and maybe draw it with half opacity.
anfark
Creator of
Recent community posts
I like the idea of using the snake to build platforms :D To me, this is a new and unique concept. I think my view port didn’t had the right size. I could move off screen and sometimes the fruit spawned partly off screen. Also, if the background tiles would align with the “game tiles” it would be a little easier to navigate.
Great work, this is a really nice submission :)
Cool game :D This is a very good foundation and combines a lot of different elements. I really appreciate the mini map and cute story telling. :)
I couldn’t interact with the heart in the chamber on the left side. How is it supposed to work? I expected it to heal me when walking into it. But i didn’t.
Also, i am happy for the snake couple to be reunited :D
Cool game. I love the angry apple sprite and the different snake segments. But honestly, most of the time playing i was a little confused what’s going on. I made my moves, then some apples and segments disappeared, even when they are many fields away from each other. I guess some segments/enemies have ranged attacks?
Cute game :) It is easy to understand and perfect to kill some time. I could see this as an idle mobile game. Some cozy background music would be nice.
On my screen three choices fit perfectly, with four of them the last to the right was cut off sometimes. I placed another snake totem afterwards, but i didn’t see a fifth choice. It was probably pushed off screen. But this is just a minor issue.
What a silly snake :D I like the physics and cute art style :D Background music and sound effects would have been nice. In my head there was a “Boing Boing” sound every time i hit the mushroom XD
I played for around a minute, but i couldn’t reach the mouse. Is there a trick to it?
Very cool game, btw :)
Great game with great physics :D It’s some much fun to yeet the snakes away. I also love that the snakes open their mouths when they are close to the egg.
In one level i cheated a little bit and threw the egg off screen. Somehow none of the snakes got there so i won XD Maybe add “did throw egg away” to the lose conditions of the game.
Cool game :D The movement feels very smooth and the music is pretty chill. I can see the parallels to Pacman, but this game has it’s own touch.
I think in the original Pacman each ghost had their own AI (one chases you, another runs away, one does random moves and the other i forgot). This could be a nice addition to this game.
Oh i love text adventures :D So nice to see someone making one. Also cool idea with the different player stats (health, stamina, …). I collected a lot of items, but never found a way to use them. In fact i had so many items, that the headline was pushed off screen ^^
Very cool game with pleasing visuals and sound effects. :)
Cool game :) Didn’t know it was that much fun to tame a snake XD Also i appreciate that you could just wander off into the desert.
Is something supposed to happen after you place the basket near the rock? I tried different locations, but nothing happened?
Also i glitched the camera but pressing right click while interacting with the basket. I couldn’t leave the focus/aim mode after that.
