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Andys Hat

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A member registered Aug 07, 2020 · View creator page →

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Got yah.

Another request. Would it be possible to set an animation to a spacific frame with an action?

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The proper term I was thinkning of is animation "blendtrees". My thinking is the "play animation" action could have a bone ID field. When the animation is played you can choose what bone(and that bones children) the animation is played on.  You could for example apply a walk animation to the legs, and a punch animation on the torso/arms

awesome

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Would it be possible to play multiple animations on the same object? I'd happily commission that depending on your rate

Perfect. Thank you!

can you add an action to rotate an object to a position? I have a sprite for a lens flare and want it to always point to the camera

The fact shapecasting is a feature for this new engine convinces me it's better. but I will for sure test this.

PhysicsAndRotate
spring and Raycast_Triggers can't open saying that it's not a valid c3c file

is the  ssao-1-5-1 addon the same as Mikal_SSAO_Color? some examples are telling me I need it. but I can't find it

any chance of a 3d raycast?

I appreciate.

agreed a LAN mode would be amazing

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wow this looks awesome. by any chance is link support planned? MP would be very coo.
edit: Oh I see it already has it! yep I am paying for this.