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AndyGriff

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A member registered Jul 27, 2020

Recent community posts

There's this:

NotSupportedException: The URI prefix is not recognized.

  at System.Net.WebRequest.Create (System.Uri requestUri, System.Boolean useUriBase) [0x000ae] in <fbf3bef999a04908bac2dd07829c8508>:0 

  at System.Net.WebRequest.Create (System.String requestUriString) [0x00014] in <fbf3bef999a04908bac2dd07829c8508>:0 

  at Data.AMLDHHJLEMH () [0x00000] in <96a50ba62ec649f59895c2e0ad3b3a4e>:0 

  at Hub.Awake () [0x0004c] in <96a50ba62ec649f59895c2e0ad3b3a4e>:0 

Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 24716.

Total: 9.366200 ms (FindLiveObjects: 0.858700 ms CreateObjectMapping: 0.555300 ms MarkObjects: 6.736200 ms  DeleteObjects: 1.215900 ms)

NullReferenceException: Object reference not set to an instance of an object

  at HubNewsSolo.DDNOGFBNMGH () [0x005a8] in <96a50ba62ec649f59895c2e0ad3b3a4e>:0 

  at HubNews.HIELOOHLKEE () [0x00068] in <96a50ba62ec649f59895c2e0ad3b3a4e>:0 

  at HubNews.Start () [0x0031a] in <96a50ba62ec649f59895c2e0ad3b3a4e>:0 

NullReferenceException: Object reference not set to an instance of an object

  at HubNewsSolo.DDNOGFBNMGH () [0x005a8] in <96a50ba62ec649f59895c2e0ad3b3a4e>:0 

  at HubNewsSolo.Update () [0x00025] in <96a50ba62ec649f59895c2e0ad3b3a4e>:0

And some stuff about the Fallback Handler not being able to load the OculusXRPlugin library

I entered the room while carrying pink ink, saw I couldn't pick it up, then dropped off the pink ink at the printer. But upon returning, I still can't pick up the yellow ink.

First time playing, having the same issue, stuck in the same spot when first heading to Glitch City, no error Log made, just a player log in AppData. This is repeated over and over at the bottom of the current one:

NullReferenceException: Object reference not set to an instance of an object

  at HubMap.LateUpdate () [0x0069d] in <96a50ba62ec649f59895c2e0ad3b3a4e>:0

(2 edits)

245 Highscore, first try :)

Edit: Ah, didn't realize clover was a guy :I

Didn't try it multiple times then, have since found it

Kinda wish there was a pregnancy cup or something

(1 edit)

I finally got to a space egg after just dropping things in the same spot for awhile, and letting the jiiter that builds up knock everything together. once I got the one space egg, getting the second was pretty easy, because gameover became impossible, and the expansion and contraction caused even more jitter

Edit: Forgot to mention, sometimes the jitter will push eggs out of the map. I don't think they end up lost forever though, because I saw an egg randomly appear awhile later, but ultimately this just helps with getting the space egg too.

There appear to be some errors with the olivia sex scene. Game has one set of file names, actual file names are something else. Difference between "Olivia sex 2" and "Olivia 6 sex2"

I think this is already in the game actually, I saw an example where they actually did forget their hat, and this was confirmed when you called the residence.

I'd really like a version where you immediately die after letting in a doppelganger, otherwise it's difficult to know exactly what I did wrong even with the details.

open and close folder 3, that should makee folder 1 openable again

106.5s. Trick is to jerk the stick down slightly in whatever direction it's tipping, 15-30 degrees from middle

What's the compatibility download?

The web demo is painfully laggy

Absolutely amazing, and if you were wondering, no, you're not the only one who'd love to see something like this. I would pay good money to see this happen.

Is there a file with all the data I just drag over to the new version's foldder?

Is there a way to figure out their periods or is it just trial and error?

So, will there be any, uh, "conception" in the game?

Can't download just yet, but is there, uh, "conception", this time?

Any chance for Impregnation to be included?

Hyped for Tentacle Locker 2

Is there a gallery with all scenes somewhere? If not is there a way to unlock them all without a full playthrough?

Maybe after 10 "captures" during the c o o m scene an egg fertilization scene plays? Could be disabled in the currently just for show options tab for those who aren't into that sort of thing.