Hi ! First, thanks for your support ! I'm currently working on a full rework of the addon and it's exactly a feature I want to add ~ I'll respond here (and send emails) once the 2.0 drop. Cheers !
Andy Hellgrim
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A member registered Mar 07, 2018 · View creator page →
Creator of
Easy & Fast Outline tool for Game Assets, packed with lots of features !
Useful tools for creating the 52 ARKit shapekeys and more !
Recent community posts
Anime Outline [Blender Addon] comments · Replied to BunnibellesArt in Anime Outline [Blender Addon] comments
Hi ! You can check several things:
- Check if your 3D Viewport have "Backface Culling" enabled. It's in the Shading Options, in the 3D Viewport (the 4 little balls for Wireframe, Solid, Material, Render).
- Outlines render best in Material Mode. Solid Mode need a specific setup for getting something "ok" but it'll never beat the Material Mode.
- Make sure your mesh normals are correct. In Edit Mode, select all faces and use Mesh > Normals > Recalculate Outside.
If it doesn't solve your problem, contact me on Discord (andyhellgrim).
Thanks for supporting me btw <3
EDIT: Oh you edited your answer while I was writing this haha Good catch ! If you have any feedback, don't hesitate ~
Anime Outline [Blender Addon] comments · Replied to Psychojack88 in Anime Outline [Blender Addon] comments
Anime Outline [Blender Addon] comments · Replied to Psychojack88 in Anime Outline [Blender Addon] comments
Anime Outline [Blender Addon] comments · Replied to Psychojack88 in Anime Outline [Blender Addon] comments



