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Anduj0131

9
Posts
A member registered 87 days ago

Creator of

Recent community posts

Pretty smooth and I really liked the vibes and atmosphere. Only complaint is that the music felt really upbeat and quick and didn't seem to match the game, which felt a bit slow like I was always waiting for the next platform. It would be really cool if the platforms sped up gradually!

Very smooth and satisfying to play! My only complaint is that the upgrades didn't seem to do much aside from the extra time. But that also leaves plenty of room for future upgrades  in a longer game!

Very difficult, but didn't feel unfair or clunky at all! Really smooth game and good aesthetic

Pretty fun game! Only real grievance is that since you couldn't slash while holding a plug, it felt a little arbitrary on whether I try to jump or slash to deal with an enemy.

Very well made game! Felt super well polished given the timeframe we had, and the core gameplay loop was fun and engaging

Very cool movement mechanic! I liked the idea, but it generally felt a bit clunky. This was mainly an issue when I had to start using the soul to move platforms as well.

Overall seems very clean and feels good

(1 edit)

Yesterday we revised it to finally have a web build and the access accidentally got restricted. Try now!

Thank you!

Thanks for the feedback! And yes, we’re planning to add a web build ASAP. This is our first game and we ran into a last second issue where our cutscenes couldn’t display in the web build. We believe this is because our artist saved the cutscenes as .gif and we had to convert them to .mp4, but he’s traveling and unable to send .mp4 files for us to replace those right now.