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Andrey Sviridov

29
Posts
1
Following
A member registered 23 days ago · View creator page →

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Silly and fun game! The seal controls are kinda challenging to master, but enjoyable
The theme implenetation is generic, just a timer imho
And I like the art and audio

Good job!

Nice, but generic platformer game. Also I didn't like how the game follows the theme (it's just timer after all)
And this could use some sound to make things more fun and enjoyable

The artwork is simple, but nice, good job!

An original touch on the theme! Although I kinda disappointed that everyone survived anytime you fail the countdown, it'd be more fun if the more you off the right time, the worse consequences you have
Good job!

Simple but crative way to follow the theme!
The gameplay isn't as engaging as I wanted it to be (since it's just one simple mini-game), and I think there isn't clear what arrows counts as pointed down
I liked the music and audio, but I think it'd be more fun if the collision souds matches the collisions
Good job!

I like how the game follows the theme, also the mini games were fun, although I wasn't able to try every mini games because some of them are hard to win (the one with the goblins for example), and some of the games come up more often then the others (the poke machine game, it came up very often, sometimes twice in a row; it's long and not very interesting)

I think it'd be better if you player to choose the game to play, or at least don't spawn the game twice in a row

The art and sounds are nice and fun

Great job!

Thank you, glad you like the idea!

The game itself is pretty fun, and I like the metroidvania mechanics (kinda reminds me hollow knight)

But the countdown (as a limit of transition between the rooms) feels annoying to me, just the thing that restrict you from the dungeon exploration, so I didn't really like how the game follows the theme

The art and sound are amazing! And I enjoyed touching this pendant lights, almost feels like I'm doing smth wrong)
Nice job!

Such a creative touch on the countdown theme!

Although the rules for me was not clear enough, so for me it wasn't as fun as I expected it to be
And yeah, the camers shaking thing is kinda annoying tbh

But still nice idea and good work!

I like the art and music!
But the game itself, I'd wanted to have more clear objectives and a little bit more time to complete the orders

Also the diegetic interface is cool, but little hard to read

Nice work!

For some reason I thought there would be a game about launching the rocket)
But still it was fun, but the mini games feel kinda repetative
And I liked the sound, the alarm really drived me crazy)
Nice idea!

I kinda liked the LCD style. but I didn't get the controls or the objective. How can I catch the number? How can I gain the score points?

Also this could use some audio or visual feedback just to make things more readable

Funny game and nice mini games!

I don't quite get if you can reset the meeting timer (maybe I've just wasn't keeping up)

Anyway I liked the artstyle and audio and the game itself!
Great job!

Nice idea of reverse clicker! Although the gameplay is a bit repetitive; there aren't many things you can do
And I like the narrative as well, the intoduction text and the abilities

Good job!

I like the idea! It was kinda difficult to get the rules but it the end I enjoyed this chill math puzzle game

The artstyle also great (the visuals kinda reminds my game, same grid with the numbers and similar font)), and I liked the music and sfx

Nice job!

Thank you! I'm glad you like it

Glad you like it! I wanted this game to be kinda hardcore but yeah it could use some difficulty adjustments for sure
Thank you!

Fun concept (actually my game kinda follows the same idea in a different way)
The death screen (you cut the wrong wire) is kinda fun to see all the time with this scream sound on the back

Good job!

Glad you like it, thanks!

Thanks! I'm glad you enjoyed it

So this is kinda DOOM but with the numbers? I like the idea, and the math things here with shooting enemies is so creative!

I did't quite get the controls, what's the diff between fire and alt fire?
Also the arena feels kinda too small and simple to this fast-paced game

And I think you could use some DOOM style soundtrack as well! Some kind of Mick Gordon's vibe

Great job and nice concept!

Such a creative touch on a clicker game! And I love the button click animation, it's so weird

Product descriptions are great too, and the artstyle, I like it

Nice job!

An enjoyable game! It was pretty fun to run around the meteor and do what it wants

Although there's kinda smth off with the colors (I didn't get which of the colors is shown, so I got to choose the correct one only by experementation, idk if it was a part of your plan)

The artsyle and audio are truly good, and the actions you can take have a lot of creativity
Great job!

Thanks! The timing was a tricky thing to balance, but in the end the game turned out to be exactly as challenging as I wanted it to be

I'm glad you enjoyed it

Thank you! I'm glad you enjoyed my take on the gameplay

Thank you! I'm gald you like it
As for the music, I wish I had more time during the jam to write and add it)

I like this sick survival kind of game and the mini games were pretty fun! I'd wanted this game to have more interactivity with my opponent, because rn it's just a timer tbh

And I like the artstyle, kinda reminds me machinarium

Good job

The artwork is great and I like the soul harvesting mini game, but I had only few chances to play it. The narrative system is kinda annoying (too much text and too few gameplay imho), but the characters are fun

I think with the harvest mechanich you can make an enjoyable game, but it's already a good job!

I like the idea and the clock ticking soundtrack is pretty fun

Although the controls feel kinda unsesponsive to me, it's better to be more smooth to be fully enjoyable as a platformer

Great job!

I really like the artstyle, and smooth flashlight movement is pretty satisfying! But I did't get the game itself, it's just walking and going down on elevator?
Yeah and the 52nd floor)