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andrewstephens

13
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A member registered Oct 08, 2025 · View creator page →

Creator of

Recent community posts

Now this is what a jam is all about, exploring a crazy gameplay mechanics. I really enjoyed Battleship Psychotherapy once I figured out what was going on.

A really cool idea for a story. At first I thought it was going to be a push-your-luck resource gathering task but the twist with the sister was really well integrated. Nice artwork as well.

I loved every glitchy minute of this game, even though I gave up before I successfully defended my home. What happened to arcade sequences in adventure games? They used to happen in a lot of commercial titles.

This is almost perfect.

It's a little sparse and confusing but there is a cool little puzzle once you figure out the mechanics of the game.

Short and sweet and well-written. I played it twice and enjoyed it both times - thank you.

The presentation compliments the writing and I loved the concept.  It's an idea that could easily support a much larger game and I found myself wanting more after I finished it for the second time.

A nice little self contained story with slightly darker themes than I first suspected. I enjoyed my time wandering around solving other peoples' problems. The excellent writing is well paired with nice illustrations, making the quest seem epic despite the short playtime.

This game captures the tone of the Cthulhu stories with a steadily elevating level of dread. Lots of rooms to explore and stuff to discover, with wonderfully creepy set-pieces.

Damn it - first line of the game! Let's pretend the eldridge colors are even more terrifying than eldritch and move on.

As a game it is very simple, but as an interactive essay on an important subject this is very effective.

I liked the presentation here - the pictures really added to the experience. 

I really enjoyed this story. The best time loops don’t outstay their welcome after the reader has caught on what is happening, and LiLSiaPBH is exactly the right length.