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Andrei Fomin

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A member registered Feb 23, 2015 · View creator page →

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After two years of development, I’ve finally released my retro game, Coin-Op Vice.

Steam: https://store.steampowered.com/app/2722640/CoinOp_Vice/

It turned into an Action Roguelike Deckbuilder with a hundred mini-games.

About a year ago, I significantly changed the concept. Initially, the game was meant to be a linear progression through around a hundred levels. However, early beta tests showed that, by today's standards, the game lacked depth. While the mini-games themselves were well-received, their linear sequence felt too simple.

I had to make a tough decision — to add a “meta-game.” A separate gameplay mechanic to tie the scattered arcades together (2.5D Top-Down). Now, for completing mini-games, players earn cartridges that grant abilities and various weapons. The game evolved into an Action Roguelike Deckbuilder with a hundred mini-games.

The game became more challenging. Balancing became crucial since cartridges, which are earned after each arcade, form the player’s deck. By the way, the maximum number of cartridges in the deck depends on the hero’s level.

That's the game. Just wanted to share the excitement. 

Here is the Steam page: https://store.steampowered.com/app/2722640/CoinOp_Vice/

Trailer:

Have a great Sunday, everyone!

Hi guys!

Just create the project on ITCH.IO. Description, trailer, screenshots. Is it clear what the game is about?

Thanks!

Thank you!

Thanks for the interest! You can play in your browser here: http://asciident.com/