Same here... started it on my laptop created character went to load character (after a very long delay) and had it crash, tried it on my PC, same thing:
[18:30:14] Available Devices:
[18:30:14] {X=0,Y=0,Width=4096,Height=2160}
[18:30:14] Creating the window on the Primary Device at 4096x2160
[18:30:15] [IO] Registered resource handler... (Total = 1)
[18:30:15] Running α 0.36 as x64
[18:30:15] The nvapi.dll could not be found.
[18:30:15] Geometry shaders are ENABLED
[18:30:15] glMultiDrawElements issue detected. Enabling compatibility mode...
[18:30:15] OS = Microsoft Windows NT 6.1.7601 Service Pack 1
CPU = Intel64 Family 6 Model 94 Stepping 3, GenuineIntel
Graphics Card = ATI Technologies Inc.
Radeon (TM) RX 480 Graphics
4.5.13521 Compatibility Profile Context 24.20.11001.5003
[18:30:15] Allocating world VRAM
[18:30:16] Allocated 519 MB of VRAM for static rendering.
[18:30:16] Allocated 85 MB of VRAM for water rendering.
[18:30:16] Finished building cache.
[18:30:16] Assets loading was Successful.
[18:30:16] Generating a pool of sound sources...
[18:30:16] Generating a pool of sound items...
[18:30:16] Loading sounds...
[18:30:16] Sound engine loaded succesfully
[18:30:16] [IO] Registered resource handler... (Total = 2)
[18:30:16] Settings loading was Successful
[18:30:17] Finished loading sounds.
[18:30:18] World Created Successfully!
[18:30:19] Player Created Successfully!
[18:30:19] Setted up GUI
[18:30:21] Scene loading was Successful.
[18:30:21] Supported GLSL version is : 4.50
[18:30:21] 4.5.13521 Compatibility Profile Context 24.20.11001.5003