This was a fun game! It took me a round or two to get a hang of it or so, but the art felt fitting and the sound effects were a nice touch! The infinite reshuffle made it a little too easy in my opinion, but I enjoyed it and the concept was cool!
andidi
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Thanks for playing and for the feedback!
I was a little worried that I might be throwing too many mechanics towards the beginning, so reading that you enjoyed that was a big relief! (It was originally supposed to be spread across 10 levels instead of 6, but I ran out of time).
I do apologize about the Windows crash bug! I've been trying to get it resolved the past few days but to no avail :( I fear it might have to do with the structuring of how levels are saved and loaded which would require a lot of code to rewrite, but I'm not giving up yet!
Anyways, thanks for playing and I'll let you know if I can ever get that bug resolved!!
thanks for playing and for the feedback!!
I wanted to add some simple power ups and more interactive features, but ran out of time, so maybe in the future! Also I definitely get what you mean with the spawning patterns! I tried randomizing the spawning locations for each wave, but it could really be a lot more fluid and random to not make it feel the same! This was my first game, so I'm not too sure if I want to flesh it out into more of a complete game yet, but thanks for your review and your time!! <3
I liked the direction of the game! it was a bit fast at first though I guess that's just the chaotic nature of the game. Reminded me a lot of skyburger but with a lot more going on!! Music was nice and the ceiling lamps getting in the way added a bit of a nice twist! Maybe add some sound effects whenever new orders pop up/orders are completed (or maybe there were sound effects but they weren't working on web?) Anyways great game! Nice job!
I really loved the art style and the idea of the game was great! All of the enemies so far seemed really unique and their designs were really fun along with the main character! Web version ran pretty smoothly for me ! I loved the little dialogue bubbles each enemy had before their attacks, though it made the game a little too predictable, maybe add more question marks? Anyways great game and great idea!