Message received!
Glad to hear he likes the game.
I hear a lot of people asking for more, so I will really have to think about it.
AncientCreature
Creator of
Recent community posts
Oh wow, thanks for the positivity! Really made my day!
It is really fun to watch people play the game and miss some of the anomalies while I'm shouting at the screen.
I often hope for RNG to trigger some of the crazier anomalies, like the big toad on camera. There's another fun one in the Bowser Corridor that I really like that did not happen in your playthrough.
But I'm happy to see you had fun!
And Happy Halloween!
I thought about adding either more levels from Mario 64, or even other N64 games, but currently I don't find the time to add more.
Adding difficulty to these scenes is a challenge since N64 games generally have fairly simple or empty levels, so it is often quite easy to notice when something changed.
But I think it's okay to have an easier Observation Duty game compared to the usually very cluttered ones.
And don't worry, comments are always welcome!
It was quite challenging to find things to change in these simple, mostly empty N64 rooms that wouldn't all be obvious at first glance. But I figured it was okay for it to be a bit easier than the usual cluttered Observation Duty games.
The funny thing is that I got the Vinesauce video on my YouTube homepage recommendations. I was quite surprised to see that, and I'm happy that the game has been noticed.
I see, sorry, this was my mistake.
I thought I could save a few mb filesize by not packaging in the extra prerequisites installer, assuming most people would already have those files insalled on their systems from playing other Unreal Engine games.
I have added them in the packaged zip file. Unreal Engine automatically bundled the installer in the folder:
ObservationDuty64\Engine\Extras\Redist\en-us\vc_redist.x64.exe
In case the launcher does not automatically run this.
Thank you very much for your message!

