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Ananzi.

12
Posts
2
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A member registered Aug 31, 2023 · View creator page →

Creator of

Recent community posts

This project is truly imaginative, with the concept of people communicating with clone AI in the game, which is something I would have hardly thought of. I really appreciate how you deeply contemplate the underlying principles and stories with each game you develop, making your games very captivating. I also adore the use of mirrors in the game for transitioning scenes, shifting from one world to another. This kind of interaction is absolutely brilliant.

I really enjoy the mechanics and creativity of this game, and the character animations are incredibly smooth! While playing, I find myself reflecting personally. If possible, I wish the levels could be more personalized, allowing players to feel the creator's thoughts with each level they pass.

I really like this game, especially the fact that I can cheat within it, which is a fascinating mechanic. I think it's going to inspire me. I'm looking forward to the game being extended so I can fully appreciate the benefits of cheating! It gives someone who always loses in games a chance to win for once!

I absolutely love the art style and setting of this game, especially the interactions within it. The ability to fish, climb trees, and more is incredibly imaginative. My favorite part has to be the diary entries at the end—they're truly touching.

Magnificent work of art! It's unimaginable that you've created a game that can interact with players in such a fascinating way. It feels like every scene is trying to tell me something, waiting for me to understand and feel it. I also really enjoy the background music, which encourages me to immerse myself in the game's atmosphere fully. I'm very curious about how the final scene was made—it's truly amazing. Keep it up!

I really love the art style and atmosphere of your game; it conveys a sense of oppression and fear. If you could add more background, I believe this game could have a compelling backstory. The sound design also fits the content of the game perfectly. If possible, it would be great to add some text to reflect the hidden meanings within the game.

I really love your mini-game! Especially the little penguins inside, they are just too cute. I was able to easily get through the first level, but in the second level, there might be some display issues when I move the mouse. Also, when the character dies, it might need some more obvious feedback.

This is a really interesting mini-game! The aliens in the game are super cute, and I also enjoy the puzzle-solving aspect of it. I do hope, though, that the camera zooming in and out could be a bit smoother, so I can focus more on solving the puzzles~

I really like the cabin in the game; it creates a very eerie atmosphere. The NPC you encounter right at the beginning acts as a guide, which is a nice touch. The way the game progresses into the later stages is also quite astonishing. Perhaps adding a few more hints in the first level could help, as I found myself pondering for quite a while in the first scene.

This game is absolutely adorable! I love that I can freely choose the difficulty level of the levels, which really shows a lot of thoughtfulness. The music selected for the game is also something I really, really like—it fits the game's art style perfectly. I have a small suggestion: there seems to be a glitch where a piece of paper gets stuck in hard mode. If this bug could be fixed, it would be perfect!

I must say, the background music in the game has deeply captivated me; it makes the whole game more interesting and lively. I'm also a huge fan of the art style and setting in this game—it's incredibly creative. However, I have to mention that I had trouble putting down the adorable egg during my gameplay. I could only walk around holding the egg, maybe I could sneakily eat the egg!

The scenery in your game is truly beautiful, with butterflies fluttering around us and lights guiding our way forward. The process of searching for the cat has also become a delight. Additionally, the design of your levels is very intriguing; we fall through an opening and are then lifted back to the ground. If consuming different amounts of fish could provide us with a varied experience, that would be absolutely fantastic.