@Nakyo, GoDie910 and TezzyBearz: Sorry that this person gurunext seems to be so toxic and immature that they're chasing me down by stalking my comment history in order to take out their inability to receive constructive criticism on their game in the comment section of your guys' game. Context of this comment: I told gurunext they were rude and insulting towards someone who left a nice "I liked x, I felt like y could be improved"-comment below their game, and now they're making threats and spam comments like they did here.
AnaMainx
Recent community posts
Creative idea. I liked the ship's movement and the idea of the mini map. I feel like the game would benefit from providing more of a challenge - e.g. having to deliver the packages in a certain time frame; or making it so that as time goes by, a random package spawns after x time and the win condition would be to have all packages deliver - so that the player wouldn't be able to take as much time for each delivery ... something like that.
Really nice idea! I'm not much of an Idle Games person, but did have fun trying different combinations of Planets & Orbits in order to find an efficient strategy. The visuals are quite nice to look at. Some sound effects (e.g. when buying new Planets) would be nice, and it would be cool if the different Planets had different attributes to make combining them and their Orbits more complex. Also, dynamic price rates for the Planets might be something to consider. All in all this looks like a great foundation for a fun game!