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Among-us96Offical

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A member registered Aug 09, 2025 · View creator page →

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So, the most important things (the ones that you most likely use)

 first, bpm- this is present inside Engine//Conductor at the when I receive Assembler : blank in set conductor queue  you can find both of the loop id's you can simply change bpm, for both, which also allows you to make both of the loops faster or slower so you can make each different timings bars and beats/bar also change how fast it is but

 you will mainly use bpm and to add animation's simple go to the polo you want and look for a GIANT block of code, this uses everything but in append key animations value look for append key loop 1(or 2) 

click plus new animation or the 3 dots and click edit, 

it includes an animation editor! this also applies for idle and mute (if you want to add them of course) 

those are the main 2 you will need; this is one of the best engines because it includes the icon loop thing (where if you drag an icon on an active polo, it does that cool thing)

I can if you would like me to

Get splunko and splunko drip

Im pretty sure HTMLPad - Download

i lowk forgot 😭 but i can give you an image of it

uh ok :D

where, I don't see it xD  (unless I'm just stupid)

just by using a simple html script that opens the project without running ANY code, so i can just remove the scripts and sprites :]

Yes

Yes, if you rename the file type, but I'm pretty sure if it uses any peguinmod extensions it's pretty much asking to just get a corrupted project basically just after the .pmp on any file replace .pmp with .sb3 simple as that

hey champ, Get Sprunked final demo (i know what it has) but I'm able to just remove the anti-decompile using some good ol Lua and html scripting MAKE SURE TO NOT PORT IT!!!!! and il see you if you get it (and il remove it like magic)

What i am essentially able to do is just remove the anti decompile ENTIRELY with what i developed

get sprunked fv demo Sprunked Demo (i know what it has but trust me) DONT LOAD IT

whenever i try to post an image of it, it does not work :/ but context is YOUR ANTI DECOMPILE IS BROKEN BRUH JKSFNJKDASGD

Tom, fix your game(look in replies if this website didnt bug out)

fun fact: whatever this characters names animation is wrong! 


I only noticed this the second time of placing it

Sorry for such a late reply, YEAH!!!!!!!! when are we able to do dah thing

Also its lags HORRIBLY ON MY WINDOWS 11 PRO PC SCRATCH EVERYTHING BURN THIS MAN IN HELL 0/10

Out of my 2 years of scratch animation and 5 months of music composing have i ever seen an engine with so much content... EVEN BETTER THAN CUBE ENGINE V3.... this my sir... draker (also congrats on a new account rip the old one) is the first ever 10/10 I have ever rated for incredibox[will you ever use this engine for your mods is the real question]

peak

Sheesh your fast,  get this tho my decisions

PYRAMIX GOT A NEW PROJECT BRAH Spukaghytjykiujlojhyht6r53e423w5egthygyujiujk by ACID3X

(1 edit)

Never mind you got it already

Breh it aint like pyramix will find your home adress xDXDXDXDXD

Then upload it xD

matiaselias11-cell as of my latest version, it doesnt unless you can give us a file to so prove this then it is unfinished also yw SUSHI GUY

you cant, he is unfinished and isnt added as a character offically(tho he does have a normal mode sound) no offical way and no horror design nor sound so the only way to get him is decompiling and i can give the sb3 if ya want!

THANK YOU for the last one i was looking for it

well can you find someone who knows how to do that? cause other did it

Yes please 

Did you decompile this? and... H O W

you type acid on your keyboard and i dont know the others

Could you make a project on here to explain how to do this stuff? i really need help :'(

Hey need any animators? im not good at designs but im very good at animations [If i take mah time] i can give example if needed!

im specifically thinking about a mfc reanimation

Keep on making these man, they are pretty interesting