Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ammoled

9
Posts
14
Followers
A member registered 19 days ago · View creator page →

Creator of

Recent community posts

Not just you, this is a deliberate choice (for now). I decided to omit notifications initially to keep the game permissions-free to avoid worrying people when installing a "random" APK off the internet. Not sure when exactly, but I do plan on reimplementing notifications at some point.

Thanks for the feedback! I'm currently investigating issue #1. Regarding issue #2, it could be that the inventory hides any resources that you do not yet have the correct Imperial Floor for, and will appear once you build the appropriate floor. I'm looking into whether or not this matches legacy behaviour, and will let you know the outcome 

Thanks for the feedback! These are definitely the kinds of things I'd love to add to the game. I go into a bit more detail of future plans in my dev log here, but basically I have a bit more work to do getting the old events running, then some economy balance changes, and then would love to start looking into original content updates ☺

Fixed now in 1.5.3! Bitizen tab order for "JOB" now puts the unemployed at the top of the list, so they can more easily be put to work and stop being so lazy.

(1 edit)

May be fixed now in 1.5.3! I discovered that hunts could break when the tower was redrawn, which was the only potential culprit I could find. Please reach out again if the problems persist though!

Should be fixed now in 1.5.3! I've added more checkpoints in the tutorial to avoid events like this blocking progress.

Thanks for playing! Good spotting, haven't looked into it yet but I imagine this will be easy enough to get into the next patch, targeting release tomorrow ☺

Thanks for the report, will investigate and let you know when I have a solution and/or fix. Would you mind confirming what device and OS you are playing on? Would help diagnose the issue a ton ☺

Thanks for the report! That dang tutorial was a real pain during development and testing to catch edge cases like this one. Hoping to get the fix in for the next release, which is targeting the end of this week. Will do my best to remember to update you when it's live!