Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

AmigoBaldget

1
Posts
1
Followers
1
Following
A member registered Jun 09, 2020

Recent community posts

I like the idea of the game, huge fan of puzzle games, I like the idea of being restricted to a "chain" while also being able to move it and use as the room requires it. However it feels like the movement is a little stiff when it comes to avoiding projectiles such as those from the second room with the shooting skeletons. The fact that it requires to hold the button in the direction you want to move makes it a bit hard in my opinion to avoid those projectiles, although maybe a change in the rate of fire or the speed of their projectiles could be adjusted instead. Last but not least, the fact that in every death the game closes becomes a bit annoying, however I'm not familiar with the game's engine so I do not know if it's a limitation or a choice, if it's the latter, a Main Menu or lives system would be cool. I didn't make it far at all but will keep trying and in the lookout for updates, Good Luck!