My english is a Real Mess :) Sure! i will check with! and put a cork in the Stuka plothole :) Thanks a Lot!!
A.M.Homunculus
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It is :) or at least, we tried! The players will “build” the narrative of the Mystery, and everything will adapt :) And as a “facilitator,” you could choose to make the game “faster or slower” by changing the number of clues :)
We will try to improve the game, we have had other ideas that make the Mystery even more “immersive”
Hi Detecjack!
Sure! As you said “Weapon” is the murder weapon and “Motive” is the drive that drives him to kill. It can also be described in the clue in a very material way, such as “a bag full of money” or “the inheritance papers,” or even in a much more emotional way, such as “a secret lover.”
“Accomplice” is exactly what you described, and just as you emphasized, it can be voluntary or involuntary! Furthermore, its power is that of creating an NPC.
By “opportunity,” we literally mean “the occasion” that makes the murderer a Killer. A moment in which he can act to commit the crime. Examples include “The Night in the Room,” “On the Balcony Smoking,” or “During Dinner.” They are primarily “temporal” clues.
The “clues” are essentially “ideas” and suggestions for creating the murder story, a bit like “mandatory stages” in the narrative, and our idea was that each clue created a “narrative object.” The weapon supported the descriptions, the Motive supported the relationships, the accomplice generated NPCs, and opportunity suggest the timing :)
The core mechanics cone from some draft ideas around my desk :) (i was looking for a worker placement RPG)
The inspiration for the setting and the enemies came from the Otto Dix (older) sketch of the 1°ww expecially the landscapes. (and the victims of the trench). i’ve found them lookong for the opera “Metropolis” of Dix.. but i’ve fall in love with the earlier sketches
i’ve choose the cover (Upper Deck) for the sensation of “Cleanines” and “machinery” that came from it as a counterpart of then “subbtle” infestation of mushrooms thet you can see page after page in the Book :)










