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AmeCheCaves

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A member registered Aug 09, 2023 · View creator page →

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Okay, thank you for the insight!

(1 edit)

Hello, adding onto this person's question, does this count for writing or not? I was under the impression that development only encapsulated the programming, art, and musical processes. Is this correct? Just so I know if the team I am in should be informed of this, thank you.

Hello!

Thank you for your feedback! I will take everything you said into account as I continue to work on and improve the game. However, you missed the end part of the demo, which is outside the main church down the left path after finding the doll.

Regarding the audio, I mostly develop and play games with my audio disconnected so I can listen to music. I didn't realize how important it was. As for the walls you can walk through, it's an issue that I haven't been able to solve despite researching online. The passability settings for those tiles just don't affect them for some reason.

"Placeholderman" was just a test name I forgot to change before the final release. Also, the event system in-game doesn't allow me to animate the spirit flames, so I made do with the limited information I had.

Sorry for the long message and any grammar mistakes. It's something I struggle with, but I'm working on improving it and will release an updated version when I'm done.

Thank you for not immediately disregarding my game and downvoting it. It means a lot.

Have a great day/night!

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