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naviii

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A member registered Nov 09, 2023 · View creator page →

Creator of

Recent community posts

this is a nice spin on the theme :) levels are very cleverly designed, I was thoroughly impressed the whole way through

great job, keep it up! <3

incredibly charming

every level feel fresh and the game constantly finds new ways to challenge your perception of the mechanics, simple yet elegant :)

well done! <3

it’s always charming when teams choose to voice act their own games, the project has a lot of soul and a well executed on idea :)

really enjoyed the music, props to whoever made it

very well done, keep it up! <3

very well made! without spoiling too much it feels like there a couple dead ends you can reach where you’re just waiting for the timer to run out, it’d be nice with a way to speed things up, or if there were multiple leads for me to explore more often

all in all super solid project, kudos!

this is incredible, i’m honestly blown away!

the narrative is very well designed and constantly drags you along for more and the visuals are incredibly stylish

only hiccup for me was I ran into a bug that turned the entire screen black (bar some UI elements) after I tabbed out, restarting the game fixed it though :)

you managed a lot for such a short time and you should be proud, well done!

cute little project, enjoyed my time with it :)

congrats on getting a submission in. gamejams can be intense and unforgiving but you should be proud of what you made, keep it up!

I think there’s a really solid idea here, it takes a bit to get into but the concept is great and I think with a bit more polish it has a ton of potential!

Well done and keep it up! :D

As a fan of both rhythm games and first person shooters this is right up my alley, presentation reminds me a bit of DOOM 3, I really dig it!

I had a great time, well done! :D

Cute game :) The artwork is absolutely amazing and the rewind mechanic adds a fun twist to a familiar genre, I think it works really well!

Unfortunately some of the sprites have a white edge to them which looks a bit jarring. I also find myself wishing there was more of a unique theme to the setting, it’s not that I don’t enjoy it, it just feels very generically fantasy to me. The cover/main menu artwork is sick looking but I was missing that aesthetic in the actual game, but maybe I just didn’t get far enough x)

Again, really well done, I had a great time with the game. Keep it up! <3

Great foundation! Mood is great and the systems play well with eachother. I particularly liked the little radar near the steering wheel, it’s a nice little detail that really sells the whole experience for me!

If I had to give some feedback on things that could be improved on it’d be that I wish there was more of an indication of when things were about to break. It felt like even if I could predict things like the steam pressure overloading there was never enough time to actually prevent it, and I had a hard time telling when the shark would attack, he was just kinda hanging around.

All in all I had a nice time, keep it up!