Bee!
AmbreMakesGames
Creator of
Recent community posts
It's really cool ! I love the concept, and it's very creative to use the 2048 but with the main focus being the clock inside it. The feedbacks are also quite cool. Nice game! However, be careful of the art : While it is pretty, I had a lot of trouble to read and understand each number insides the pastries while wanting to read it fast, and the clock puts you under pressure to do exactly that.
Otherwise cool game!
I think it lacks a bit of feedbacks and juice. The numbers that change are notably lacking in this department, as well as the UI
When you buy some upgrades, it's a bit annoying that they don't automatically launch (for example : The hour eater), I didn't understand at first what it did because of that (and the button is very smol).
But add a bit of polish, and fix the progression issues, and I think it could be a very cool game! Congrats!
Wow, I don't even know how to answer. Thank you so much for such a high praise! I'm stunned you liked it so much, but I'm gladthe "aha" moments worked so well then. They were the main goal of the puzzles : I didn't want to make them too hard, I wanted people to think out of the box about the trajectories the bumblebees needed to take.
Again, thank you for such a kind review!
I LOVE the concept! The puzzles are really fun to play around! I scratched my head a bit when I saw some of the puzzles! I love the door that reappear, it forces you to have a nice timing. The TAB to skip the level was a nice addition, and I liked the little sounds the characters made. When at some point you have to really think about the order of the cubes, it got really fun for me. I didn't have to just advance in the level but think about the cubes placement. I think the only issue I really have with this is how a character gets stuck on the head of the other one, which makes you lose precious seconds.
Great work!
Wow, I love how the music ramps up at the start. The artstyle is so fun and well made. The game is really polished and feels awesome! I love how the characters look, it was a great idea! The little zoom of the camera make everything pop. Once you get how the combat system pop, it's a nice feeling to time your input to have the best effects. Awesome job :D











