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ambii

13
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A member registered Jul 09, 2020 · View creator page →

Creator of

Recent community posts

Looks very polished, the style gives a perfect corporate dystopia feeling, where everything looks like a "masked evil", or as you put it "absolutely not-evil", so I love how it all comes together in the game. The gameplay is easy to get but hard to master (I'm awful at it but there's joy in getting the hang of it!).

Overall I really enjoy it, great work :)

I love it when games have some sort of permanent buff, especially when you can choose it. The art is fantastic, I think it is perfect for this game. Really enjoyed it :)

The big comets can destroy up to 5 smaller ones, that's something I plan on adding to a tutorial. There are some strategies you can come up with to handle the big one and keep most of your shield up, but that comes with testing! Thanks for playing and for the feedback, it really helps :)

Thanks! No need to talk about the "music" in this game don't worry ;)

I really like the simple graphics and aesthetic, it goes really well with the music and the gameplay!

Ooh ok, that's something I could add as well

Thanks for the feedback! I never really noticed the impossible comets at the beginning but that's something I'll look into; You can restart when you lose by pressing space, for some reason I forgot to tell that in the game; The music is something I plan to change as well, one of my top priorities too.

I really like the idea of controlling both paddles and being able to rotate them. I had a good laugh when I managed to "cheat the system" and collide multiple times with the same balls, I got around 480 points. I would like to see how it's like with faster balls, then probably the paddles would have to move faster as well. Very fun game, really enjoyed it :)

Very interesting concept, I like that when the squares are joined together they are "stronger" in a way. With some polish and a bigger exploration of the mechanic this could be a great little puzzle game :)

Thanks for the feedback! I completely agree with the music, as it's my first time trying to make something like this, I'll definitely look forward to improving that for the next time. I'll also try to work more on this project to make the controls feel better and I like the idea of an interactive tutorial :)

I recommend this video by by Brackeys, it helped me out a lot