Hi!
We’re super glad you enjoyed playing and very grateful for your super nice comment!
Thanks
Thank you so much for your kind words!
Honestly, we suffered to make it run on web and had to throw away and redo a lot for that, but at the end, we were also suprised it ran so well (first loading and ignition are a bit tough though yeah xD).
I’ll let the culprit explain himself about the difficulty ramp up :D
Thanks for playing and taking the time to comment here!
Thank you!
Making the env art work on a web build was definitely a huge challenge for our artists who are also not super used to Godot and they had to pivot on a low-poly style late in the jam and work on lot on hidden work like the collisions (super important for this kind of game). We think they did a great job facing those challenges at the end ^^
Thanks again for playing and taking the time to comment! :)