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altlata

13
Posts
A member registered Nov 13, 2025 · View creator page →

Creator of

Recent community posts

The idea is good. I really like the door that can totally mess your direction for a while. Maybe you can make this effect last a whole level if you want this game to be more challenging. The game is short but I think it can be expanded to be much bigger. Nice job!

The idea is interesting. The art style is simple but works good. Hands on is not hard but the tutorial is hard to read though.

Art and music is well done. The game is full of ideas and polished very well. Great work!

Really great idea! If the visuals and music got a bit more polish, it would be amazing.

It's super weird that I didn't find a single special soul on my first playthrough, maybe a bug? The music is amazing.

The game needs more polish and explanation. If they expand on it, it could turn into a really fun game.

The game needs more polish and explanation. If they expand on it, it could turn into a really fun game.

The smooth pixel animations look amazing, and the gameplay is super fun. Plus, the dialogue is funny. Lol.

The smooth pixel animations look amazing, and the gameplay is super fun. Plus, the dialogue is funny. Lol.

The gameplay could use a bit more explanation. But the music is nice, and the dialogue is really funny.

Strange. I replayed again and the enemies spawn normaly. The function is achieved by total enemy count and chances of different kind of aliens. I dont know how could it go wrong, sorry. One thing is the bombs are also count as "enemy". This is me cutting corners and player have to blow them up too.

The music is very catchy. The "shadow" which show how you performed in the last run is a good idea. The platform jumping seems a little wierd though. As a beginner I missed many jumps. Probably skill issue. I believe some speedrunners can perform amazingly. I do feel the game is really polished.

Creative visual and enjoyable music. Too difficult for me. :(