It was really cool feeling like there was a lot of RNG to the game while also giving me the same feeling of having some control over what I was doing!
As a big fan of Slay the Spire, I really liked the ability to pick where I'd want to go next on the map!
If you're planning on adding more to your game, I'd suggest giving the player the option to sell their relics to the shop keepers. I bought a relic that gave me the ability to poison enemies, but found it drastically reduced the amount of damage I was dealing. I may have been able to get farther had I been able to sell this relic, but this didn't ruin my overall experience of the game in the slightest.
The slot mechanics you've implemented kept me thoroughly engaged throughout my entire playthrough! It was especially fun adding more and more slots to my attacks with the various relics and level up bonuses offered throughout our run!
At one point, my next attack and level up reel overlapped with one another. This didn't break our game, I just couldn't see what option I was choosing for my level up bonus that time around. Once I got my level up bonus, everything continued to work properly!
The enemy designs were really fun! I thought the blobs were really funny while the knight and sorcerer were both really cool!!!
There's a lot of passion in your game and a lot of fun game tropes you've added those slot reels onto! I greatly enjoyed playing through this and eagerly look forward to any updates you might add onto it!
Thank you so much for your time and thank you for making this really cool game!!!