Nope. Tested her to 2500.
Recent community posts
One strategy is to refine a strategy to spam the height gain cards and just grow so much even if you end up losing it means nothing as you grew WAY more than you lost.
If I recall correctly:
Dark Fairy Dominance if you have 10 Corruption and at least 5 Dark Fairiess in your discard gives you 30 height a pop, Gladiator (Juggernaut I think) when shuffled back in your deck I thing gives you height based on how many gladiators you've played and does some damage, and Parasite Succubus generates height based on how many Parasites you've played, though Parasites require a good deal of technical play due to their thing of they exhaust but can create a copy if you discard them, but only once until you play a copy.
Some way to know when the Parasite ability is available or not could be good. Also, got a kill with Parasite Zombie and got a TypeError: Cannot read property 'makeTargets' of undefined. Maybe caused by it trying to make a card after the kill?
Is Size Worship bugged? I got the trigger condition (had played at least 30 Gladiator cards and was 350 bigger) but it never added a card. Is there a way to know what each card does? I've seen a good chunk of cards with text cut off
It may be possible to install from the quest, but you do need a PC to set up.
Use sidequest to install an Android apk installer, then you can use the quest browser to download apks to your quest and install them.
Ive only tested it with more traditional 2d installs (Discord to test) but I'd assume it should work with any apk.
I also loved how you did something unique with the arousal bar. Pretty much all of these types it's like, a second health bar and all.
Also, height growth in rpgs is always great, though I am happy to see that it's more balanced and all, as I'm not a fan of crazy hyper.
ill there be any versions updated to the public periodically, granted at a delay? I love growth games, but am bit poor, though would love to keep a watch on things. I love how the monsters actually can change based on actions. Though in testing stuff I accidentally taught the imp to surrender and it would just endlessly surrender.